Game & UX Designer, Design Director

Client: Meta

Platform: Meta Quest 2 & 3

Team Size: 20 (hybrid)

Link: Quest Store Page

  • Collaborated with the Design Director to create a Content Map Master Document that tracked all levels and their associated gameplay components, ensuring consistency and engaging progression throughout the game.
  • Designed and implemented two levels that introduced deeper gameplay using only pre-existing systems, achieved through creative combinations of art assets and environmental storytelling.